Activision’s “Guitar Hero III: Legends of Rock” and “Tony Hawk’s Proving Ground” Join Massive Network
Top-selling franchises incorporate dynamic advertising from Massive
NEW YORK, and SANTA MONICA, CALIF — Nov. 14 — Activision
Inc. (Nasdaq: ATVI) and Massive Incorporated, a wholly owned subsidiary of Microsoft
Corporation and a leading network for video game advertising, today announced
that Activision’s popular “Guitar Hero III: Legends of Rock”
and “Tony Hawk’s Proving Ground” have been added to the Massive
Network.
“Our partnership with Massive provides a highly effective advertising
solution for brands and marketers while enhancing the realism and preserving
the creative integrity of our leading titles,” said David Pokress, vice
president of new franchise and business development at Activision. “We’re
pleased to add two more of our premier titles to the Massive Network.”
Since its introduction, the “Guitar Hero®” franchise has quickly
become a pop culture phenomenon that has drawn an enormous and passionate audience.
The franchise’s popularity is continuing to expand with the newest release,
“Guitar Hero III: Legends of Rock,” which offers an expanded online
multiplayer mode that allows would-be rock gods worldwide to compete head to
head. Massive ads served into the game will be contextually relevant to the
rock venues in which players perform, further increasing the game’s realism
while providing targeted reach into the many demographics participating in the
“Guitar Hero” phenomenon.
The latest release in the No. 1 action-sports franchise, “Tony Hawk’s
Proving Ground” offers players the freedom to define their game character
based on the choices they make, the paths they skate and their skating style.
The game features a fully loaded video editor with which players can create
cool skate videos and a customizable skate lounge where they can skate with
friends online. Massive will give brands high visibility among this engaged
audience with ads tailored to real-world skating environments.
Said Cory Van Arsdale, CEO of Massive, “Our role as Activision’s
global partner for dynamic in-game advertising for some of its best-selling
franchises has delivered impressive results for marketers and opened new revenue
channels for Activision titles. The latest versions of ‘Guitar Hero’
and ‘Tony Hawk’ will provide compelling marketing opportunities,
allowing advertisers to connect with these audiences and capitalize on the tremendous
excitement and promotional activity around these powerful franchises.”
Massive provides advertisers the ability to engage an aggregated gaming audience
in real time. All forms of downloadable media and advertising content can be
contextually integrated into the game environment, including image, audio, video,
and game object formats.
About Microsoft Advertiser and Publisher Solutions
Microsoft Advertiser and Publisher Solutions (APS) provides world-class advertising
platforms and tools for advertisers, agencies and publishers. Its mission is
to make buying and selling media simpler, smarter and more cost-effective across
media and devices in the Microsoft network of properties and beyond. The APS
portfolio includes Microsoft adCenter, Atlas, DRIVEpm, Massive and ScreenTonic.
APS businesses span search, display, and emerging media including mobile, gaming,
video on demand, and IPTV. To learn more, visit http://advertising.microsoft.com.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide
developer, publisher and distributor of interactive entertainment and leisure
products. Founded in 1979, Activision posted net revenues of $1.5 billion for
the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United Kingdom, France,
Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and
South Korea. More information about Activision and its products can be found
on the company's World Wide Web site, which is located at www.activision.com.
About Massive Inc.
Massive Inc., a wholly owned subsidiary of Microsoft, is the creator of a leading
network for dynamic video game advertising. The Massive Network offers advertisers
the ability to engage an aggregated gaming audience in real time across multiple
platforms. Over 100 blue-chip advertisers have run campaigns across the Massive
Network throughout North America and Europe. Publishers in the Massive Network
generate revenue through dynamic in-game advertising, enabling them to fully
realize the value of their content while preserving and enhancing the game experience.
Massive’s technology allows for all forms of downloadable media and advertising
content to be contextually integrated into the game environment, including image,
audio, video and game object formats. More information can be found online at
http://www.massiveincorporated.com.
About Microsoft
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader
in software, services and solutions that help people and businesses realize
their full potential.
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Cautionary Note Regarding Forward-looking Statements: Information in this press
release that involves Activision’s expectations, plans, intentions or
strategies regarding the future are forward-looking statements that are not
facts and involve a number of risks and uncertainties. In this release they
are identified by references to dates after the date of this release and words
such as “will,” “will be,” “remains,” “to
be,” “plans,” “believes”, “may”, “expects,”
“intends,” and similar expressions. These risks and uncertainties
include, but are not limited to, sales of Activision’s titles, shifts
in consumer spending trends, the seasonal and cyclical nature of the interactive
game market, Activision’s ability to predict consumer preferences among
competing hardware platforms (including next-generation hardware), declines
in software pricing, product returns and price protection, product delays, retail
acceptance of Activision’s products, adoption rate and availability of
new hardware and related software, industry competition, rapid changes in technology
and industry standards, protection of proprietary rights, maintenance of relationships
with key personnel, customers, vendors and third-party developers, international
economic and political conditions, integration of recently acquired subsidiaries
and identification of suitable future acquisition opportunities, limitations
on our ability to issue stock and options and foreign exchange rate changes.
Other factors that could cause Activision’s actual future results to differ
materially from those expressed in the forward-looking statements set forth
in this release include, without limitation, the further implementation, acceptance
and effectiveness of the remedial measures recommended or adopted by the special
sub-committee of independent directors established in July 2006 to review Activision’s
historical stock option granting practices, the board and Activision; the outcome
of the SEC’s formal investigation and the derivative litigation filed
in July 2006 against certain current and former directors and officers of Activision
relating to Activision’s stock option granting practices, the possibility
that additional claims and proceedings will be commenced, including additional
stockholder litigation, employee litigation, and additional action by the SEC
and/or other regulatory agencies, other litigation (unrelated to stock option
granting practices), and the risks identified in Activision’s most recent
annual report on Form 10-K and recent reports on Form 8-K. The forward-looking
statements in this release are based upon information available to Activision
as of the date of this release, and Activision assumes no obligations to update
any such forward-looking statement. Forward-looking statements believed to be
true when made may ultimately prove to be incorrect. These statements are not
guarantees of future performance and are subject to risks, uncertainties and
other factors, some of which are beyond our control and may cause actual results
to differ materially from our current expectations.
Guitar Hero® III: Legends of Rock © 2007 Activision Publishing, Inc.
Guitar Hero, Activision and RedOctane are registered trademarks of Activision
Publishing, Inc.
Tony Hawk’s Proving Ground © 2007 Activision Publishing, Inc. Activision
is a registered of Activision Publishing, Inc. Tony Hawk is a registered trademark
of Tony Hawk, Inc.
Microsoft is a registered trademark of Microsoft Corp. in the United States
and/or other countries.
All other trademarks and trade names are the properties of their respective
owners. All rights reserved.
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